Talk:Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C

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Hi i must say great progress here, it's almoust done! :)

But one thing keeps popping in my mind, why the thumbnail images i really hate them, if you could change the images to full size that would be great, or click pop-up to full size don't know what is easier, but it ruins my reading speed, having to click an image, read it and return to the text, i much prefer inline (the usual way) like most real books have.

Also i think we need a more unified style for the books we post, perhaps using the same notation for NOTE, WARNING, TIP, etc... (a table with icons and color), something that really pops-up while you read, what do you guys think?

Something along these lines

 
TIP

The most important thing in the game programming business is how the box looks and how the screen shots you send to magazines look. Sending the reviewers free stuff works too.

With some nice icons...

--DanielMD 15:37, 23 July 2006 (PDT)

Y'ello, nice work with the data entry Jeff. Don't mind me im just ur helpful typo corrector-cum-formatter I'll just start with slapping in a Main Page link (or prehaps back to the Book Shelf?) and then carry on with spell checking.

I like your ideas on having a theme DanielMD and I'll gladly help to mash the content into whatever styles get finalized.

--UNIT 19:35, 8 September 2006 (PDT)

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